AIMSALL Archives

March 2011

AIMSALL@LISTSERV.MIAMIOH.EDU

Options: Use Monospaced Font
Show Text Part by Default
Show All Mail Headers

Message: [<< First] [< Prev] [Next >] [Last >>]
Topic: [<< First] [< Prev] [Next >] [Last >>]
Author: [<< First] [< Prev] [Next >] [Last >>]

Print Reply
Subject:
From:
Sean Duncan <[log in to unmask]>
Reply To:
Sean Duncan <[log in to unmask]>
Date:
Thu, 10 Mar 2011 14:04:23 -0500
Content-Type:
text/plain
Parts/Attachments:
text/plain (82 lines)
Thanks, Glenn, totally forgot to mention that!

--sean

Sean C. Duncan
   Armstrong Professor of Interactive Media Studies
   Assistant Professor, School of Education, Health, and Society &
   Armstrong Institute for Interactive Media Studies
   Miami University, Oxford, OH 45056
   [log in to unmask] / se4n.org



On Thu, Mar 10, 2011 at 1:58 PM, Platt, Glenn J. <[log in to unmask]> wrote:
> I would also add, that this conference is happening simultaneously with
> the New Media Consortium's summer conference. Both conferences are
> allowing registrants to attend the other's events for free, so it's a
> two-fer.
>
> On 3/10/11 12:25 PM, "Duncan, Sean Christopher Dr."
> <[log in to unmask]> wrote:
>
>>Just a quick reminder about the Games+Learning+Society 7.0 conference,
>>meeting in the political hotbed of Madison, WI this summer.  I sent
>>out the CFP a while back, but here's more info for submissions, due
>>this coming Monday:
>>
>>http://glsconference.org/2011/submissions.html
>>
>>You might note that the conference proposal deadline has been extended
>>a week, due to the craziness of what's going on in Madison right now
>>(and the role that many organizers for the conference have had in it;
>>some have been camped out at the Capitol for the past few weeks).  I
>>also wanted to alert you to a significant addition to the CFP that
>>must have been added since I last emailed the list about this
>>conference:
>>
>>"Game-Related Artwork or Installation (NEW!): Beginning this year, the
>>GLS conference will host a curated art exhibit in our on-site
>>dedicated gallery. We welcome your creative works that in any way
>>resemble, incorporate, or are inspired by game characters, themes or
>>motifs, or are entirely newly-imagined game-like forms. Original
>>playable games, creative works that blur the line between art objects
>>and games, interactive art installation (as it relates to game play
>>and game design), art objects that explore the form of games or forms
>>from games as well as their conceptual, intellectual, social, and
>>psychological implications of games, and art that challenges the very
>>idea of static art objects in the age of instant and ubiquitous
>>interactivity are welcome. Works can be two-dimensional,
>>three-dimensional, digital, or performed. Please submit a brief
>>description of your work and related images or digital materials for
>>consideration. Include in the description how the work would be
>>displayed and what technical considerations for display will be
>>required. Shipping arrangements will be made directly with the
>>artist."
>>
>>It's spring break, obviously, but if you know of any student work or
>>if you're interested in exhibiting your own work, I'm almost certain
>>that you'll have a good chance of getting something in.  This is a new
>>direction for GLS, one that I personally am excited for, and one that
>>might mesh well with the digital design emphases of many folks in
>>AIMS.
>>
>>If you have any questions about the proposal process, I'd be happy to
>>talk to whomever is interested -- I've been involved with this crew
>>for the past 4 years, and it's a premiere venue for those interested
>>in games, "new media" and learning.  It's a great community, and one
>>that I'd love to see AIMS collectively have a presence at!
>>
>>Best,
>>
>>--sean
>>
>>Sean C. Duncan
>>   Armstrong Professor of Interactive Media Studies
>>   Assistant Professor, School of Education, Health, and Society &
>>   Armstrong Institute for Interactive Media Studies
>>   Miami University, Oxford, OH 45056
>>   [log in to unmask] / se4n.org
>
>

ATOM RSS1 RSS2