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November 1995

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From:
"K. Osborne" <[log in to unmask]>
Reply To:
CSCA Interpersonal & Small Group Communication <[log in to unmask]>
Date:
Mon, 13 Nov 1995 07:53:42 EST
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This came to the list over the weekend - Hope you find it useful.  pm
 
----------------------------Original message----------------------------
Following is an announcement of the second issue of the Journal of
Computer-Mediated Communication (JCMC), and a pre-announcement
of issues 3 and 4. JCMC is available at
http://www.usc.edu/dept/annenberg/journal.html
or
http://shum.huji.ac.il/jcmc/jcmc.html
 
JCMC Volume 1, No. 2: Play and Performance in CMC :  AVAILABLE NOW
JCMC Volume 1, No. 3: Electronic Commerce :  December 1995
JCMC Volume 1, No. 4: The Net (joint with Journal of Communication) : March
1996
====================================================================
A NEW ISSUE OF THE JOURNAL OF COMPUTER-MEDIATED COMMUNICATION:
 
Volume 1, No. 2:
http://www.usc.edu/dept/annenberg/vol1/issue2
http://shum.huji.ac.il/jcmc/vol1/issue2/
 
PLAY AND PERFORMANCE IN COMPUTER-MEDIATED COMMUNICATION
 
Edited by Brenda Danet
Department of Sociology & Anthropology
Department of Communication & Journalism
Hebrew University of Jerusalem
 
Contents and Abstracts:
 
Spoof, Spam, Lurk and Lag: the Aesthetics of Text-based
Virtual Realities
 
Lee-Ellen Marvin
Department of Folklore and Folklife
University of Pennsylvania
 
   This paper explores communication in six text-based virtual realities
   through four items of jargon: spoof, spam, lurk, and lag. Research was
   conducted using the ethnographic tools of participant observation and
   close analysis of actual interactions of MOOs (Multiple-user Object
   Oriented environments). Examples of how these terms are used in real-time
   interaction were analyzed for what they communicate about the aesthetics
   of interaction. Close examination suggests that these articulated
   aesthetics serve as rules for proper behavior, markers of experience
   and belonging, metaphor for poetic expression and resources for play and
   challenge within the community.
 
 
From <Bonehead> to <cLoNehEAd>: Nicknames, Play and Identity
on Internet Relay Chat
 
Haya Bechar-Israeli
Department of Communication and Journalism
Hebrew University of Jerusalem
 
   This article examines nicknames of IRC users. On IRC, a person's
   physical existence and identity must be condensed textually into a
   single line which states his or her nickname, the electronic address,
   and a slogan or the person's real name. IRC users attempt to make these
   representational elements as prominent as possible, by choosing an
   original nick which will tempt other participants to strike up a
   conversation. In this paper I demonstrate that although people play many
   kinds of games with their nicknames, the nicks they choose are very
   important to them. They are an inherent part of their Net identity,
   and even of their "real-life" identity. Two hundred sixty nicknames
   were collected from IRC logs, and were analyzed and classified. Only
   rarely did the IRCers in this study use their real names. The largest
   category was that of nicks related to the self in some way, referring to
   character traits, physical appearance, the physiological or psychological
   state of the self, or the person's profession or hobbies. The list of
   nicknames and the relative frequency of the different categories
   illustrate prominent features of electronic culture, a culture in
   which the individual is placed at the center. Participants in this
   culture have a high awareness of technology and technological change.
   They value linguistic virtuosity, yet they show contempt for the rules
   of the language. Although there is freedom to engage in constantly
   changing identity games through the manipulation of nicks, most people
   tend to keep to one nick for a long period of time.
 
 
Curtain Time 20:00 GMT: Experiments in Virtual Theater
on Internet Relay Chat
 
Brenda Danet, Tsameret Wachenhauser, Amos Cividalli, Haya
Bechar-Israeli, and Yehudit Rosenbaum-Tamari
Department of Sociology & Anthropology
Department of Communication & Journalism
Hebrew University of Jerusalem
 
   This is an interdisciplinary study of a group called the Hamnet Players,
   who have scripted and performed parodies of Shakespeare and
   Tennessee Williams on IRC (Internet Relay Chat). Our approach draws on
   sociolinguistics and discourse analysis; the study of oral genres of
   verbal art, as practiced by folklorists and ethnographers of
   communication; Shakespearean studies and analyses of genres in literature;
   research on communication and popular culture; and recent studies of
   language, play and performance in computer-mediated communication. We
   focus primarily on the first production of the Hamnet Players, a
   hilarious, 80-line parody of Hamlet, called "Hamnet". The main source
   of humor is the playfully irreverent juxtaposition of Shakespearean
   plot, characters and language with materials drawn from Net culture and
   from IRC specifically. Hamnet productions are currently primarily
   textual-- participants type their lines in real time, or load them in
   prepared mini-files--but the players have already begun to experiment
   with graphics and sound, as well.
 
 
The Performance of Humor in Computer-Mediated Communication
 
Nancy Baym
Department of Communication
Wayne State University
 
   There has been very little work on humor in computer-mediated
   communication (CMC). Indeed, the implication of some CMC work is
   that the medium is inhospitable to humor. This essay argues that humor
   can be accomplished in CMC and can be critical to creating social meaning
   on-line. The humor of the Usenet newsgroup rec.arts.tv.soaps (r.a.t.s.),
   which discusses soap operas, is analyzed. The method combines user
   surveys with message analysis to show the prevalence and importance of
   humor in r.a.t.s. Close analysis of five exemplary humorous messages
   shows how the group's humor arises from the juxtaposition of close and
   distant readings of the soap opera, which place the participants in close
   relationships to one another, and distance them from the soap opera's
   writers and producers. Group solidarity is also created as participants
   draw extensively on previous messages to ground their own humor. Humor is
   also shown to be a primary mechanism for the establishment of
   individuality, as participants combine the shared meanings and play
   with the shared parameters of the group in idiosyncratic ways.
 
 
Technologies of the Self: Michel Foucault Online
 
Alan Aycock
Department of Anthropology
University of Wisconsin-Milwaukee
 
   While some have argued that computing via the Internet offers
   a vision of freedom and a shared humanity, others have claimed
   with equal vehemence that it may become the instrument of global
   surveillance and personal alienation. Foucault's notion of self-
   fashioning (souci de soi) exemplifies both sides of this debate, since
   fashions may both be imposed and freely chosen. To present a Foucauldian
   perspective on fashioning of self online I use instances of recent
   postings to the Usenet news group rec.games.chess. Key aspects of
   self-fashioning that I identify include romantic and modernist images of
   interior experience, the importance of keeping your "cool," the
   discussion of techniques designed to improve skill or strength, and the
   purchase and use of chess computers as icons of mastery. Finally, I
   consider some implications of this Foucauldian approach for future
   research on Internet self-constructions.
 
 
Enduring Traditions, Ethereal Transmissions:
Recreating Chinese New Year Celebrations on the Internet
 
Seana Kozar
Department of Folklore
Memorial University of Newfoundland
Department of East Asian Studies
University of Edinburgh
 
   A post-modern discussion of the playful re-creation of Chinese
   New Year "cards" by Chinese students through the electronic medium.
   "Re-creation" here refers to two distinctive, yet related styles
   of performance. Firstly, it describes the recycling of traditional
   Chinese motifs and large-character texts to create novel greetings.
   Secondly, it signifies the increasingly popular practice of incorporating
   festive symbols from other cultures. Through the juxtaposition of
   traditional and contemporary, borrowed texts, the seemingly disordered
   pastiches are transformed into uniquely Chinese expressions of
   celebration. Re-creation and transmission of these greetings also
   requires a certain degree of technical performance. At another level of
   performance, anonymous Chinese computer artists may use some of these or
   similar tools to actually design greetings which then have the
   potential for global distribution and reproduction. "The Ten
   Thousand-Dimensional Web of Heaven and Net on Earth" (WWW) is quickly
   becoming an integral feature of many Chinese students' intra-cultural
   communication, a vast rhetorical surface where one can do anything from
   peruse a classical novel to select a clever greeting to send to an old
   friend now halfway around the world.
 
 
============================================================
Coming in December, 1995:
 
Volume 1, No. 3:
 
ELECTRONIC COMMERCE
 
Edited by Charles Steinfield
Department of Telecommunication
Michigan State University
 
Commercial Scenarios for the Web:  Opportunities and Challenges
Donna L. Hoffman, Thomas P. Novak, and Patrali Chatterjee,
Vanderbilt University
 
Electronic Commerce and the Banking Industry: The Requirement and
Opportunities for New Payment Systems Using the Internet
Andreas Crede, Science Policy Research Unit,
University of Sussex
 
The Impact Of Electronic Commerce On Buyer-Seller Relationships
Charles Steinfield, Alice Plummer, Michigan State University
Robert Kraut, Carnegie Mellon University
 
Living Apart Together in Electronic Commerce:  The Use of Information and
Communication Technology to Create Network Organizations
John Nouwens and Harry Bouwman,
University of Amsterdam
 
Intermediaries and Cybermediaries: A Continuing Role for Mediating Players
in the Electronic Marketplace
Mitra Barun Sarkar, Michigan State University
Brian Butler, Carnegie Mellon University
Charles Steinfield, Michigan State University
 
Electronic Commerce: Effects on Electronic Markets
Rolf T. Wigand and Robert I. Benjamin,
Syracuse University
 
The Automation of Capital Markets
Arnold Picot, Christine Bortenldnger, and Heiner Rvhrl,
Institute of Organization, Ludwig-Maximilians-Universitdt M|nchen,
 
 
============================================================
 
Coming in March 1996:
 
Volume 1, No. 4:
(published jointly with the Journal of Communication)
 
Symposium:  The Net
John E. Newhagen, University of Maryland
Sheizaf Rafaeli, Hebrew University of Jerusalem
guest editors
 
 
Why Communication Researchers Should Study the Internet
John E. Newhagen, University of Maryland
Sheizaf Rafaeli, Hebrew University of Jerusalem
 
 
Units of Analysis for Internet Communication
John December, Renssalaer Polytechnic Institute
 
 
The Internet as Mass Medium
Merrill Morris and Christine Ogan, Indiana University
 
 
The Art Site on the World Wide Web
Margaret L. McLaughlin
University of Southern California
 
Exploring Personal Relationships Formed Through Internet Newsgroups
Malcolm R. Parks
University of Washington
 
The Internet and U.S. Communication Policymaking
in Historical and Critical Perspective
Robert W. McChesney
University of Wisconsin-Madison
 
Research Articles:
 
Commercial Radio as Communication
Eric W. Rothebuhler
The University of Iowa
 
Television Use in a Retirement Community
Karen E. Riggs
University of Wisconsin-Milwaukee
============================================================
 
JCMC contains ongoing book review and bibliography sections. All our
material is available on the World Wide Web, is searchable, and there are
reader-feedback and commenting sections. JCMC continues to invite
submissions.
 
Please point your Web browsers at:
http://www.usc.edu/dept/annenberg/journal.html
or
http://shum.huji.ac.il/jcmc/jcmc.html
 
Margaret L. McLaughlin and Sheizaf Rafaeli
editors

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